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:When I got to that part, Grigori entered the nearby tomb and continued to fire upon the zombies from the entrance for about a minute (laughing the whole time, of course) before disappearing inside. Who knows? Perhaps if I had remained longer, I would have seen him reemerge and run back in the direction of the church, as CABAL claims to have witnessed.--[[User:Sephiroth2.0|Sephiroth2.0]] 02:49, 25 December 2006 (UTC)
::I've run through Half-Life 2 twice. The first time I played it, Father Grigori screamed in pain as he was encased by the zombies in the small tomb. The second time, he managed to dispose of them all and simply retreated back into the tomb, laughing. Based on those two occurrences, I think that his fate may merely be considered ambiguous. Either way, we'll never see him again in the series, per paradox. After all, Valve won't pop up a dialog box at the beginning of the game that says, "Did Father Grigori survive when you played the first game?" That is, of course, unless he's a [[Baron Samedi (James Bond)]]. It is also of note that if Grigori dies before you reach the gate, the game ends instantly courtesy of G-Man terminating Gordon's "evaluation."--[[User:WaltCip|WaltCip]] 03:41, 26 December 2006 (UTC)
==Angel reference==
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