Software for handling chess problems: Difference between revisions

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{{short description|Software to solve or assist people in creating or solving chess problems}}
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{{Use American English|date = February 2019}}
{{short description|Software to solve or assist people in creating or solving chess problems}}
{{Use mdy dates|date = February 2019}}
This article covers [[computer software]] designed to solve, or assist people in creating or solving, [[chess problem]]s – [[puzzle]]s in which pieces are laid out as in a game of [[chess]], and may at times be based upon real games of chess that have been played and recorded, but whose aim is to challenge the [[Chess composer|problemist]] to find a solution to the posed situation, within the [[rules of chess]], rather than to play games of chess from the beginning against an opponent.
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===Chest===
Chest was created by Heiner Marxen in 1999. It is written in C, and distributed as source code
.<ref>[http://turbotm.de/~heiner/Chess/chest.html/ Chest home page]</ref>. It solves direct mates, self mates, and help
mates (as well as stalemates for self- and help mates). A UCI adapter (written by Franz Huber) is also available,
allowing Chest to be used as solving engine in any UCI-capable chess GUI.