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| platforms = [[Atari 8-bit]], [[Commodore 64]], [[TI-99/4A]], [[VIC-20]]
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[[File:Aztec Challenge C64.jpg|thumb|right|230px|The 3D stage in Paul Norman's Commodore 64 version of Aztec Challenge]]▼
'''''Aztec Challenge''''' refers to either of two early action video games published by [[Cosmi Corporation|COSMI]], as well as two subsequent remakes. In all game versions the player takes control of a running [[Aztec]] warrior. The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for the [[Atari 8-bit family]]. Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the [[Commodore 64]]. It includes a level in a modified-first-person 3D-style.
==Atari 8-bit computer version (1982)==
[[File:Aztec Challenge 1982 Screenshot.png|thumb|right|230px|The original 1982 Cosmi release of ''Aztec Challenge'' on the Atari 8-bit]]
[[File:Aztec Challenge 1983 Screenshot.png|thumb|right|230px|Improved 1983 version, also on the Atari 8-bit]]
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==Commodore 64 version (1983)==
▲[[File:Aztec Challenge C64.jpg|thumb|right|230px|The 3D stage in Paul Norman's Commodore 64 version of Aztec Challenge]]
===Gameplay===
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