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In 2017 Zamborlin founded HyperSurfaces together with [[Computer_art|computational artist]] [https://scholar.google.com/citations?user=OwW_posAAAAJ&hl=en Parag K Mital]
<ref name="pkm">[http://pkmital.com/home/ Parag K Mital's website]</ref>.
HyperSurfaces is a technology that converts any surface made of any material, shape and size into data-enabled interactive objects,
<ref name="tc_hs">[https://techcrunch.com/2018/11/20/hypersurfaces/ HyperSurfaces turns any surface into a user interface using vibration sensors and AI], Techcrunch, November 2018</ref>.
The vibrations generated by people's interactions on the surface are converted into an electric signal by a piezotransducer and analysed in realtime by the AI algorithms running on the chipset.
Anytime the AI recognises in the vibration signal one of the events that have been predefined by the user beforehand, a corresponding notification message is sent in realtime.
The technology can be applied to multiple industry sectors, ranging from button-less [[Human–computer_interaction|human-computer interaction]] applications for automotive and [[Home_automation|smart home]] to the [[Internet_of_things|Internet of Things]]
<ref name="tcn_hs">[https://www.techcompanynews.com/hypersurfaces-seamlessly-merging-the-physical-and-data-worlds/ HyperSurfaces – Seamlessly Merging The Physical And Data Worlds], TechCompanyNews, November 2018</ref>.
Because the AI algorithms employed by HyperSurfaces run locally on a chipset, without the need to access cloud-based services, they are considered to be part of the field of [[Edge_computing|edge AI]].
==Art installations==
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