Hardware interface design: Difference between revisions

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In the area of controlling these systems, there is a need to move away from GUIs and instead find other means of interaction which use the full capabilities of all our senses. Hardware interface design solves this by taking physical forms and objects and connecting them with digital information to have the user control virtual data flow through grasping, moving and manipulating the used physical forms.
 
If you see the classic industrial hardware interface design as an “analog” method, it finds its digital counterpart in the HID approach. Instead of translating analog methods of control into a virtual form via a GUI, one can see the TUI as an approach to do the exact opposite: transmitting purely digital processes into analog methods of interaction.<ref>{{cite web|title= Human factors and ergonomics of future Smarthome Appliances|url=http://experimental-platform.tumblr.com/post/132397946935/human-factors-and-ergonomics-of-future-smarthome|publisher=Protonet|accessdateaccess-date=16 January 2016}}</ref>{{Unreliable source|date=September 2019|sure=y|reason=Cites a Tumblr blog post which cites other Wikipedia articles.}}
 
== Examples ==
 
Example hardware interfaces include a [[computer mouse]], TV remote control, kitchen timer, control panel for a nuclear power plant<ref>{{cite book|chapter=User interface design in safety parameter display systems: direction for enhancement|publisher=Lawrence Livermore Nat. Lab|author=E.E. Shultz|author2=G.L. Johnson|title=Conference Record for 1988 IEEE Fourth Conference on Human Factors and Power Plants|pages=165–170|doi=10.1109/HFPP.1988.27496|year=1988}}</ref> and an aircraft cockpit.<ref>{{cite web|title=DESIGNING USER-INTERFACES FOR THE COCKPIT|url=http://human-factors.arc.nasa.gov/publications/feary_CockpitUIDesignErrors.pdf|publisher=Society of Automotive Engineers|accessdateaccess-date=28 June 2011|author=Lance Sherry|author2=Peter Polson |author3=Michael Feary }}</ref>
 
== See also ==