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His work focuses on converting physical objects into touch-sensitive, interactive surfaces using [[Piezoelectric_sensor|vibration sensors]] and [[Artificial Intelligence]].
In 2013 he founded [https://www.mogees.co.uk/ Mogees Limited], a London based [[Startup_company|start-up]] whose products enable users to transform everyday objects into musical instruments and games using a vibration sensor and a mobile phone.
In 2017 he founded [https://www.hypersurfaces.com/ HyperSurfaces], a London-Los Angeles based company whose technology converts physical surfaces of any material, shape and form into data-enabled, interactive surfaces using a vibration sensor and a coin-sized [[chipset]].
As an artist, he produces [[Installation_art|art installations]] around the world and performs occasionally with UK-based electronic music duo [[Plaid_(band)|Plaid]] ([[Warp_(record_label)|Warp records]]).
== Early life & education ==
Zamborlin was born in [[Vicenza]], [[Italy]].
After attending a degree in [[Mathematics]] between [[University of Padua]] (IT) and [http://liacs.leidenuniv.nl/ Liacs] (Leiden Institute of Advanced Computer Science, NL), he enrolled in a master degree in [[Computer_science|Computer Science]] in [[University of Bologna]] (IT) which he has been awarded with [[Latin_honors|summa cum laude]].
In 2008 Zamborlin moved to [[Paris]], where he lived for 3 years. During this time he has been working at the [[IRCAM]] (Institute for Research and Coordination Acoustic Musical) – [[Centre Pompidou]] as a member of the [http://ismm.ircam.fr/ Sound Music Movement Interaction] team.
<ref>[https://ismm.ircam.fr/people/ Past and current members of the Sound Music Movement Interaction team at IRCAM]</ref>
Under the supervision of [https://www.ircam.fr/person/frederic-bevilacqua/ Frederic Bevilacqua], he started experimenting with the use of [[Artificial Intelligence]] and human movements. He contributed to the creation of [http://ismm.ircam.fr/gesture-follower/ Gesture Follower], a software used to analyse body movements of [[Performing_arts|performers]] and dancers through [[Motion_detection|motion sensors]] in order to control sound and visual media in [[real-time]].
<ref>[https://www.upf.edu/web/mtg/news/-/asset_publisher/WM181VyAQipW/content/id/8743476/maximized#.YASOX-lKhTY Seminar by Bruno Zamborlin on Gesture interaction], Music Technology Group, University of Pompeu Fabra, 5 October 2011</ref>
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