User:Generalartificialintelligence/sandbox: Difference between revisions

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The algorithms implemented in these apps employ a special version of [[https://en.wikipedia.org/wiki/Physical_modelling_synthesis|physical modelling sound synthesis]], where the [[vibration]] produced by users when interacting with the physical object are used as exciter for the digital resonator which runs in the software.
The result is a hybrid, half acoustic and half digital sound which is a function of both software and acoustic properties of the physical object the users decide to play.