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| title = About PyChess
| url = http://pychess.org/about/
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== History ==
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| date = 13 September 2006 }}</ref> The release contained the bare minimum of features to play a game of chess, and was backed only by the [[GNU Chess]] engine.
In the end of 2006, PyChess was close to become a part of [[GNOME Games]], which were holding a usage survey of aspiring new games to include in the suite.<ref name="gamesplan">{{Cite web|title=GNOME Games Plan for Included Games |url=http://live.gnome.org/GnomeGames/NewGamesPlan |date=3 September 2006 |url-status=unfit |
| title = glChess... Now in 2D!
| url = http://bobthegnome.blogspot.com/2006/09/glchess-now-in-2d.html
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| title = PyChess News
| url = http://pychess.org/news/
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Version 0.12 of PyChess uses [[PyGObject]] and GTK+ 3, prior versions used the obsoleted PyGTK.<ref>{{cite web |url=https://packages.debian.org/stretch/pychess |title=PyChess 0.12 in Debian 9 repository}}</ref>
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| title = Issue 160 - Alternative Logo
| url = http://code.google.com/p/pychess/issues/detail?id=160&q=logo
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| last = Kreński
| first = Karol }}</ref> Karol's original design was very cartoonish, but was modified into a slightly calmer expression.<ref>{{Cite web
| title = Galeria Karola Kreńskiego
| url = http://www.inf.sgsp.edu.pl/pub/MALUNKI/2007/
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| last = Kreński
| first = Karol
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| title = PyChess at GiHub Project Hosting
| url = https://github.com/pychess/pychess
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The PyChess project puts heavy emphasis on simplicity, trying to avoid the complicated [[user interfaces]] of [[XBoard]] and BabasChess. This implies adding new features slowly, so they can be integrated in the overall usage scheme, and make things "just work". At the same time the project strives to contain most of the features known from major Windows chess clients such as [[Chessbase]] and ''Aquarium'' by ChessOK.
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