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The numbers in the figure below are called [[outcodes]]. An outcode is computed for each of the two points in the line. The first bit is set to 1 if the point is above the viewport. The bits in the outcode represent: Top, Bottom, Right, Left. For example the outcode 1010 represents a point that is top-right of the viewport.
{| border="1"
|-
| 1001
| 1000
| 1010
|-
| 0001
| 0000
| 0010
|-
| 0101
| 0100
| 0110
|}
Here is the algorithm for Cohen-Sutherland
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