Physical computing: Difference between revisions

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Nintendo's Wii Fit
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===In Art===
In the art world, projects that implement physical computing include the work of [[Scott Snibbe]], [[Daniel Rozin]], [[Rafael Lozano-Hemmer]], [[Jonah Brucker-Cohen]], and [[Camille Utterback]], [[Virtual Reality]] VR/shyam, [[Augmented Reality]] AR/hiren, and Electroland [[LED art]].
 
===In Product Design===