Hollywood's focus is on ease of use and platform independence. It was mainly designed for the creation of games and [[multimedia]] applications. The language set comprises roughly 700900 different commands from the following fields of application: 2D graphics, sound, file system operations, text output, animations, [[Sprite (computer graphics)|sprites]], layers, transition effects, image manipulation, saving of images and [[Audio Video Interleave|video files]], time and date functions, input functions (keyboard, joystick, mouse) as well as mathematical operations and string functions. Programming in Hollywood is done via so called Hollywood scripts (using the [[Filename extension|file extension]] *.hws). These scripts are compiled dynamically and can be converted into stand-alone executables. All Hollywood programs run inside a [[Sandbox (software development)|sandbox]], which makes it impossible for them to crash.<ref>Preinsack, Anton: Interview with Andreas Falkenhahn. Amiga Future 78 (2009), p. 14.</ref>