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With the new research that is emerging in this field, the overarching concept of distributed cognition enhances the understanding of interactions between individual human beings and artifacts such as technologies and machines, and complex external environments.{{Nonspecific|date=August 2013}} This concept has been applied to educational research in the areas of [[Distributed Leadership|distributed leadership]] and distributed instruction{{Nonspecific|date=November 2015}}.
Distributed cognition between internal and external processing has also been used to study [[Problem solving|problem-solving]] and [[Bayesian reasoning]]. For example, it has been observed that the use of external manipulable materials such as cards and tokens can help improve performance and reduce [[cognitive bias]] such as the [[Base rate fallacy|base-rate fallacy]], even among adult problem-solvers, as long as they physically interact with these artefacts.<ref>{{cite journal | vauthors = Vallée-Tourangeau G, Abadie M, Vallée-Tourangeau F | title = Interactivity fosters Bayesian reasoning without instruction | journal = Journal of Experimental Psychology. General | volume = 144 | issue = 3 | pages = 581–603 | date = June 2015 | pmid = 26030173 | doi = 10.1037/a0039161 | url = https://eprints.kingston.ac.uk/id/eprint/31315/1/Vallee-Tourangeau-G-31315.pdf }}</ref> It has also been reported that interacting with tokens can reduce the impact of [[mathematical anxiety]] on [[mental calculation]] performance<ref>{{cite journal | vauthors = Vallée-Tourangeau F, Sirota M, Vallée-Tourangeau G | title = Interactivity mitigates the impact of working memory depletion on mental arithmetic performance | journal = Cognitive Research | volume = 1 | issue = 1 | pages = 26 | date = December 2016
==Metaphors and examples==
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