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Citation bot (talk | contribs) Add: date, title. Changed bare reference to CS1/2. | Use this bot. Report bugs. | Suggested by Jamesluiz102 | Category:PlayStation 4 games | #UCB_Category 1925/2242 |
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| composer = Myu
| platforms = [[PlayStation Vita]], [[PlayStation 4]], [[Nintendo Switch]]
| released = '''PlayStation Vita'''{{vgrelease|JP|November 27, 2014|NA|October 20, 2015|EU|October 21, 2015}} '''PlayStation 4'''{{vgrelease|JP|August 24, 2017|NA|March 30, 2018<ref name="Aksys PS4">{{Cite web|url=https://gematsu.com/2018/01/code-realize-bouquet-rainbows-launches-march-30-north-america-spring-europe|title = Code: Realize ~Bouquet of Rainbows~ launches March 30 in North America, this spring in Europe|date = 4 January 2018}}</ref>|EU|2018}} '''Nintendo Switch''' {{vgrelease|JP|September 13, 2018|WW|February 6, 2020}}
| genre = [[Visual novel]]
| modes = [[Single-player video game|Single-player]]
}}
'''''Code: Realize − Guardian of Rebirth'''''{{efn|Known in Japan as {{nihongo|''Code:Realize ~Sōsei no Himegimi~''|Code:Realize 〜創世の姫君〜|lead=yes}}}} is an [[Otome game|otome]] [[visual novel]] video game developed by [[Otomate]] for [[PlayStation Vita]], released in 2014 in Japan and in 2015 in North America and Europe. The game features a [[steampunk]] aesthetic and a cast of literary and historical figures, including Arsène Lupin, Abraham Van Helsing, Victor Frankenstein, Impey Barbicane, and Count Saint-Germain.<ref name=eng /> A [[fan disc]], ''Code: Realize − Future Blessings'',{{efn|Known in Japan as {{nihongo|''Code: Realize ~Shukufuku no Mirai~''|Code:Realize ~祝福の未来~}}}} was released on November 26, 2016.<ref name=otoparty>{{cite web|title=乙女ゲームブランド「オトメイト」の新作12タイトルが一挙発表に。完全新作や人気タイトルの続編など,全ラインナップをまとめて紹介|url=http://www.4gamer.net/games/313/G031329/20150813087/|website=[[4Gamer.net]]|access-date=14 April 2017|language=Japanese}}</ref> [[Aksys Games]] [[video game localization|localized]] both games in English.<ref name=eng>{{cite web|title=Aksys Adds Code: Realize ~Guardian of Rebirth~ PS Vita Otome Visual Novel|url=http://www.animenewsnetwork.com/news/2015-04-28/aksys-adds-code-realize-~guardian-of-rebirth~-ps-vita-otome-visual-novel/.87622|website=Anime News Network|access-date=14 April 2017}}</ref> A second fan disc, ''Code: Realize − Shirogane no Kiseki'' will be released for PlayStation 4 and PlayStation Vita in Japan.<ref>{{Cite web|url=http://gematsu.com/2017/07/code-realize-shirogane-no-kiseki-announced-ps4-ps-vita|title=Code: Realize ~Shirogane no Kiseki~ announced for PS4, PS Vita|date=28 July 2017}}</ref> An [[anime]] television series adaptation by M.S.C aired from October 7 to December 23, 2017.
==Plot==
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==Development==
''Code: Realize − Guardian of Rebirth'' was developed by [[Idea Factory]]'s [[otome game]]s branch [[Otomate]]. Character designs and illustrations were handled by Miko while Nao Kojima and Yū Nishimura wrote the scenario.<ref name=gamestaff>{{cite web|title=Code:Realize ~創世の姫君~ 通常版|url=http://otomex.net/item/1770|website=Otomex|access-date=15 April 2017|language=Japanese}}</ref> It was first released on November 27, 2014 in Japan for [[PlayStation Vita]] and is rated [[Computer Entertainment Rating Organization|CERO C]].<ref>{{cite web|title=Code:Realize ~創世の姫君~|url=http://www.4gamer.net/games/251/G025164/|website=4Gamer.net|access-date=15 April 2017|language=Japanese}}</ref> A fan disc titled {{nihongo|''Code: Realize − Future Blessings''|Code:Realize ~祝福の未来~|Code: Realize ~Shukufuku no Mirai~}} was released on November 26, 2016. A [[Nintendo Switch]] version will be released in April 2020.<ref>{{cite web|url=https://www.gematsu.com/2020/01/aksys-games-announces-2020-otome-lineup-for-switch-code-realize-and-collar-x-malice-series-piofiore-fated-memories-and-cafe-enchante|title=Aksys Games announces 2020 otome release lineup for Switch – Code: Realize and Collar x Malice series, Piofiore: Fated Memories, and Cafe Enchante|website=Gematsu|date=21 January 2020|access-date=January 23, 2020}}</ref> It was announced at Otomate Party 2015 along with the announcement of Otomate's 12 new titles.<ref name=otoparty /> The game features new routes and supplemental stories and routes are set after the different endings of the original game, allowing protagonists to spend time with the heroes.<ref>{{cite web|title=Code: Realize's Fan Disc Will Bring Future Blessings To North America in 2017|url=http://www.siliconera.com/2016/07/03/code-realizes-fan-disc-will-bring-future-blessings-north-america-2017/|website=[[Siliconera]]|access-date=14 April 2017}}</ref> A [[PlayStation 4]] release comprising both games,<ref>{{Cite web|url=http://gematsu.com/2017/04/code-realize-saikou-no-hanataba-announced-ps4|title=Code: Realize ~Saikou no Hanataba~ announced for PS4|date=28 April 2017}}</ref> titled ''Code: Realize − Bouquet of Rainbows''{{efn|Released in Japan as {{nihongo|''Code: Realize ~Saikō no Hanataba~''|Code:Realize ~彩虹の花束~}}.}} was released on August 24, 2017. Another fan disc titled ''Code: Realize − Silver Miracles''{{efn|Released in Japan as {{nihongo|''Code: Realize ~Shirogane no Kiseki~''|Code:Realize ~白銀の奇跡~}}.}} just currently announced for both [[PlayStation Vita]] and PlayStation 4.<ref>{{cite web|title=Code: Realize new fan disc announced|url=https://twitter.com/CR_otomate/status/887899473568972800|website=Otomate official Twitter account|access-date=27 July 2017}}</ref>
Whilst the previous two games have Cardia not voiced,<ref>Japanese official website of the games listed Cardia's [[Voice Actress|CV]] as {{nihongo|"none"|なし|nashi}}</ref> in December 2016, the official blog of Otomate announced that [[Saori Hayami]] joined the franchise as the protagonist Cardia.<ref>{{cite web|title=Code: Realize ~Guardian of Rebirth~ Franchise Casts Saori Hayami as Cardia|url=http://www.animenewsnetwork.com/daily-briefs/2016-12-24/code-realize-~guardian-of-rebirth~-franchise-casts-saori-hayami-as-cardia/.110177|website=Aniime News Network|access-date=27 July 2017}}</ref>
An English localisation by [[Aksys Games]] was released on October 20, 2015<ref name=eng /> for North America and Europe. They also plan to release the localisation of the fan disc and the PS4 version on March 30, 2018.<ref>{{Cite web|url=https://gematsu.com/2018/01/code-realize-future-blessings-launches-march-30-north-america-spring-europe|title = Code: Realize ~Future Blessings~ launches March 30 in North America, this spring in Europe|date = 4 January 2018}}</ref><ref name="Aksys PS4" />
===Music===
The first game has Mao perform the opening and ending theme respectively titled "Floatable" and {{nihongo|"Kakan -Love Brought Me Some Eternal Petals-"|花冠 -love brought me some eternal petals-}}.<ref>{{cite web|title=Code: Realize OP & ED|url=http://www.otomate.jp/code-realize/#/sound|website=Code:Realize ~創世の姫君~|access-date=14 April 2017|language=Japanese}}</ref> In the fan disc, Mao performs the opening and first ending theme respectively titled "Brightness ~Eternal Pure White~" and "My Dearest", [[Kaori Oda]] performs the second ending theme titled {{nihongo|"Kibō no kanata"|希望の彼方}}, and SHOJI performs the third ending theme titled {{nihongo|"Yumeiro Circus"|夢色サーカス}}. Yoshie Isogai wrote all the song lyrics. Myu arranged and composited the songs for the first game. [[Hijiri Anze]] arranged and composed the opening and the first two ending songs while Naoyuki Osada did the third ending song. Team Entertainment produced the songs and Peak A Soul+ produced the BGMs.<ref>{{cite web|title=Code: Realize FD OP, ED, & BGM|url=http://www.otomate.jp/code-realize/fd/sound/|website=Code:Realize ~祝福の未来~|access-date=14 April 2017|language=Japanese}}</ref> Oda also performs the theme song "Inorimegurite" on the ''Silver Miracle'' fan disc.<ref>{{Cite web|url=https://www.oricon.co.jp/prof/417295/lyrics/I253523/|title = 祈りめぐりての歌詞 | 織田かおり}}</ref>
==Other media==
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