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==Development==
''Code: Realize − Guardian of Rebirth'' was developed by [[Idea Factory]]'s [[otome game]]s branch [[Otomate]]. Character designs and illustrations were handled by Miko while Nao Kojima and Yū Nishimura wrote the scenario.<ref name=gamestaff>{{cite web|title=Code:Realize ~創世の姫君~ 通常版|url=http://otomex.net/item/1770|website=Otomex|access-date=15 April 2017|language=Japanese}}</ref> It was first released on November 27, 2014 in Japan for [[PlayStation Vita]] and is rated [[Computer Entertainment Rating Organization|CERO C]].<ref>{{cite web|title=Code:Realize ~創世の姫君~|url=http://www.4gamer.net/games/251/G025164/|website=4Gamer.net|access-date=15 April 2017|language=Japanese}}</ref> A fan disc titled {{nihongo|''Code: Realize − Future Blessings''|Code:Realize ~祝福の未来~|Code: Realize ~Shukufuku no Mirai~}} was released on November 26, 2016. A [[Nintendo Switch]] version
Whilst the previous two games have Cardia not voiced,<ref>Japanese official website of the games listed Cardia's [[Voice Actress|CV]] as {{nihongo|"none"|なし|nashi}}</ref> in December 2016, the official blog of Otomate announced that [[Saori Hayami]] joined the franchise as the protagonist Cardia.<ref>{{cite web|title=Code: Realize ~Guardian of Rebirth~ Franchise Casts Saori Hayami as Cardia|url=http://www.animenewsnetwork.com/daily-briefs/2016-12-24/code-realize-~guardian-of-rebirth~-franchise-casts-saori-hayami-as-cardia/.110177|website=Aniime News Network|access-date=27 July 2017}}</ref>
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