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Phil Bridger (talk | contribs) revert addition of spam "reference" that says nothing about Dynamic HTML |
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* Use a form to capture user input, and then process, verify and respond to that data without having to send data back to the server.
* Include rollover buttons or drop-down menus.
A less common use is to create browser-based action games. Although a number of games were created using DHTML during the late 1990s and early 2000s,{{Citation needed|date=October 2008}} differences between browsers made this difficult: many techniques had to be implemented in code to enable the games to work on multiple platforms. Recently browsers have been converging towards [[web standards]], which has made the design of DHTML games more viable. Those games can be played on all major browsers and they can also be ported to [[KDE Plasma Workspaces|Plasma]] for [[KDE]], Widgets for [[macOS]] and Gadgets for [[Windows Vista]], which are based on DHTML code.
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