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== Further reading ==
* {{cite book | last = Dirksen | first = Jos | title = Learning Three.js: The JavaScript 3D Library for WebGL | publisher = Packt Publishing | ___location = UK | year = 2013 | isbn = 9781782166283 | url=http://www.packtpub.com/learning-three-js-javascript-3d-library-for-webgl/book }}
* {{cite book | last = Parisi | first = Tony | title = Webgl Up and Running | publisher = Oreilly & Associates Inc | ___location = Sebastopol | year = 2012 | isbn = 9781449323578 }}
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* {{cite book | last = Williams | first = James | title = Learning HTML5 game programming : a hands-on guide to building online games using Canvas, SVG, and WebGL | url = https://archive.org/details/learninghtmlgame00will | url-access = limited | publisher = Addison-Wesley | ___location = Upper Saddle River, NJ | year = 2012 | pages = [https://archive.org/details/learninghtmlgame00will/page/n135 117]–120, 123–131, 136, 140–142 |isbn = 978-0321767363 }}
* {{cite book | last = Raasch | first = Jon | title = Smashing WebKit | publisher = Wiley | ___location = Chichester | pages = 181, 182, 216 | year = 2011 | isbn = 978-1119999133 }}
== External links ==
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