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{{see also|String (computer science)#Null-terminated}}
In [[computer programming]], a '''null-terminated string''' is a [[character string]] stored as an [[Array data structure|array]] containing the characters and terminated with a [[null character]] (a character with a value of zero, called NUL in this article). Alternative names are '''[[C string]]''', which refers to the [[C (programming language)|C programming language]] and '''ASCIIZ''' (although C can use encodings other than ASCII).
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Null-terminated strings were produced by the <code>.ASCIZ</code> directive of the [[PDP-11]] [[assembly language]]s and the <code>ASCIZ</code> directive of the [[MACRO-10]] macro assembly language for the [[PDP-10]]. These predate the development of the C programming language, but other forms of strings were often used.
At the time C (and the languages that it was derived from) was developed, memory was extremely limited, so using only one byte of overhead to store the length of a string was attractive. The only popular alternative at that time,
History of Programming Languages | edition = 2 | editor-first1= Thomas J. | editor-last1= Bergin, Jr. | editor-first2 = Richard G. | editor-last2 = Gibson, Jr. | publisher = ACM Press | ___location = New York | via = Addison-Wesley (Reading, Mass) | year = 1996 | isbn = 0-201-89502-1 }}</ref>
This had some influence on CPU [[instruction set]] design. Some CPUs in the 1970s and 1980s, such as the [[Zilog Z80]] and the [[Digital Equipment Corporation|DEC]] [[VAX]], had dedicated instructions for handling length-prefixed strings. However, as the null-terminated string gained traction, CPU designers began to take it into account, as seen for example in IBM's decision to add the "Logical String Assist" instructions to the [[IBM ES/9000 family|ES/9000]] 520 in 1992 and the vector string instructions to the [[
[[FreeBSD]] developer [[Poul-Henning Kamp]], writing in ''[[ACM Queue]]'', referred to the victory of null-terminated strings over a 2-byte (not one-byte) length as "the most expensive one-byte mistake" ever.<ref>{{citation |last=Kamp |first=Poul-Henning |date=25 July 2011 |title=The Most Expensive One-byte Mistake |journal=ACM Queue |volume=9 |number=7 |issn=1542-7730
== Limitations ==
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== Character encodings ==
Null-terminated strings require that the encoding does not use a zero byte (0x00) anywhere, therefore it is not possible to store every possible [[ASCII]] or [[UTF-8]] string.<ref>{{cite web|title=UTF-8, a transformation format of ISO 10646|url=http://tools.ietf.org/html/rfc3629#section-3|access-date=19 September 2013}}</ref><ref><!-- This is the encoding table provided as a resource by the Unicode consortium: http://www.unicode.org/resources/utf8.html -->{{cite web|title=Unicode/UTF-8-character table|url=http://www.utf8-chartable.de/|access-date=13 September 2013}}</ref><ref>{{cite web|last=Kuhn|first=Markus|title=UTF-8 and Unicode FAQ|url=http://www.cl.cam.ac.uk/~mgk25/unicode.html#utf-8|access-date=13 September 2013}}</ref> However, it is common to store the subset of ASCII or UTF-8 – every character except NUL – in null-terminated strings. Some systems use "[[modified UTF-8]]" which encodes NUL as two non-zero bytes (0xC0, 0x80) and thus allow all possible strings to be stored. This is not allowed by the UTF-8 standard, because it is an [[UTF-8#
[[UTF-16]] uses 2-byte integers and as either byte may be zero (and in fact ''every other'' byte is, when representing ASCII text), cannot be stored in a null-terminated byte string. However, some languages implement a string of 16-bit [[UTF-16]] characters, terminated by a 16-bit NUL
== Improvements ==
Many attempts to make C string handling less error prone have been made. One strategy is to add safer functions such as <code>[[strdup]]</code> and <code>[[strlcpy]]</code>, whilst [[C standard library#Buffer overflow vulnerabilities
Most modern libraries replace C strings with a structure containing a 32-bit or larger length value (far more than were ever considered for length-prefixed strings), and often add another pointer, a reference count, and even a NUL to speed up conversion back to a C string. Memory is far larger now, such that if the addition of 3 (or 16, or more) bytes to each string is a real problem the software will have to be dealing with so many small strings that some other storage method will save even more memory (for instance there may be so many duplicates that a [[hash table]] will use less memory). Examples include the [[C++]] [[Standard Template Library]] <code>[[String (C++)|std::string]]</code>, the [[Qt (toolkit)|Qt]] <code>QString</code>, the [[Microsoft Foundation Class Library|MFC]] <code>CString</code>, and the C-based implementation <code>CFString</code> from [[Core Foundation]] as well as its [[Objective-C]] sibling <code>NSString</code> from [[Foundation Kit|Foundation]], both by Apple. More complex structures may also be used to store strings such as the [[rope (computer science)|rope]].
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{{CProLang}}
{{Data types}}
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[[Category:String data structures]]
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