By using RTMFP,applicationsallows thatusers rely onof live, real‐time communications, such as [[social networking service]]s and multi‐user games will be able, to deliver higher quality communication solutions. RTMFP enables end‐users to connect and communicate directly with each other using their computer's microphone and webcam. This solution enhances the current functionality in the Flash Player by creating a higher quality solution that will perform better regardless of variations in the network. RTMFP is a [[peer-to-peer]] system, but is only designed for direct end user to end user communication for real-time communication, not for file sharing between multiple peers using segmented downloading.<.ref>[https://www.adobe.com/products/flash-media-enterprise/rtmfp-faq.html RTMFP FAQ]</ref> Facebook uses this protocol in its Pipe application<ref>http://www.pipe.com/how/</ref> to transfer big files directly between two users.
RTMFP will reduce the bandwidth costs forenables direct, live, real‐time communication solutions,for applications such as audio and [[Videoconferencing|video chat]] and multi‐player games. Because RTMFP flows data between the end‐user▼
==Benefits==
clients and not the server, bandwidth is not being used at the server so solutions are less expensive to scale. RTMFP also increasesuses the speed of delivery through the use of [[User Datagram Protocol|UDP]]., (UDP is a more efficient (but less reliable) way to send video and audio data over the Internet, thatso reducesneeds the penalties associatedto withhandle missing, dropped, or out of order packets. RTMFP has two features that may help to mitigate the effects of connection errors.▼
▲RTMFP will reduce the bandwidth costs for direct, live, real‐time communication solutions, such as audio and [[Videoconferencing|video chat]] and multi‐player games. Because RTMFP flows data between the end‐user
▲clients and not the server, bandwidth is not being used at the server so solutions are less expensive to scale. RTMFP also increases the speed of delivery through the use of [[User Datagram Protocol|UDP]]. UDP is a more efficient (but less reliable) way to send video and audio data over the Internet that reduces the penalties associated with missing, dropped, or out of order packets. RTMFP has two features that may help to mitigate the effects of connection errors.
'''Rapid Connection Restore:''' Connections are re‐established quickly after brief outages. For example, when a [[wireless network]] connection experiences a dropout. After reconnection, the connection has full capabilities instantly.