Dynamic range compression: Difference between revisions

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[[Hearing aid]]s use a compressor to bring the audio volume into the listener's hearing range. To help the patient perceive the direction sound comes from, some hearing aids use [[binaural recording|binaural]] compression.<ref>{{Cite book |title=The textbook of hearing aid amplification |last=Sandlin |first=Robert E. |date=2000 |publisher=Singular Thomson Learning |isbn=1565939972 |edition=2nd |___location=San Diego, California |oclc=42475568}}</ref>
 
Compressors are also used for [[Hearing protectors|hearing protection]] in some electronic active hearing protection [[earmuffs]] and [[earplugs]], to let sounds at ordinary volumes be heard normally while attenuating louder sounds, possibly also amplifying softer sounds. This allows, for example, shooters wearing hearing protection at a shooting range to converse normally, while sharply attenuating the much louder sounds of the gunshots,<ref>{{cite web |url=https://www.pewpewtactical.com/best-shooting-ear-protection/ |title=10 Best Shooting Ear Protection |date=27 May 2020 |quote=They are comfy for hours with their gel caps, have easily accessible button controls, great sound cutoff and compression, and allow for earplugs if the decent 22db NRR doesn’t cut it. |access-date=2021-05-25}}</ref> and similarly for musicians to hear quiet music but be protected from loud noises such as drums or cymbal crashes.{{citation needed|date=December 2013}}
 
In applications of machine learning where an algorithm is training on audio samples, dynamic range compression is a way to augment samples for a larger data set.<ref>{{Cite journal |last1=Salamon |first1=Justin |last2=Bello |first2=Juan Pablo |date=March 2017 |title=Deep Convolutional Neural Networks and Data Augmentation for Environmental Sound Classification |journal=IEEE Signal Processing Letters |volume=24 |issue=3 |pages=279–283 |arxiv=1608.04363 |doi=10.1109/LSP.2017.2657381 |bibcode=2017ISPL...24..279S |s2cid=3537408 |issn=1070-9908 }}</ref>
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{{listen | filename = Uplifting Trance Sidechain.ogg| title = Uplifting Trance Sidechain| description = The first 8 bars are without side-chaining applied, the second 8 are with side-chaining. | format = [[Ogg]]}}
 
A compressor with a side-chain input controls gain from main input to output based on the level of the signal at the side-chain input.<ref name="Colletti">{{Cite web |url=http://www.sonicscoop.com/2013/06/27/beyond-the-basics-sidechain-compression/ |title=Beyond The Basics: Sidechain Compression |last=Colletti |first=Justin |date=2013-06-27 |website=SonicScoop |access-date=2015-03-16}}</ref> An early innovator of side-chain compression in an effects unit was the [[Eventide, Inc|Eventide]] Omnipressor from 1974.<ref>{{cite web |title=50th Flashback #3: The Omnipressor |url=https://www.eventideaudio.com/blog/aagnello/50th-flashback-3-omnipressor |website=Eventide Audio |date=10 March 2021 |access-date=17 May 2021}}</ref> With side-chaining, the compressor behaves in the conventional manner when both main and side-chain inputs are supplied with the same signal. The side-chain input is used by [[disc jockey]]s for [[ducking]] – lowering the music volume automatically when speaking. The DJ's microphone signal is routed to the side-chain input so that whenever the DJ speaks the compressor reduces the volume of the music. A sidechain with [[equalization (audio)|equalization]] controls can be used to reduce the volume of signals that have a strong spectral content within a certain frequency range: it can act as a [[de-esser]], reducing the level of vocal [[sibilance]] in the range of 6–9&nbsp;kHz.<ref>{{Cite magazine |last=Senior |first=Mike |date=May 2009 |title=Techniques For Vocal De-essing |url=http://www.soundonsound.com/sos/may09/articles/deessing.htm |department=Sound Advice |magazine=Sound on Sound |access-date=2015-03-16}}</ref> Another use of the side-chain in music production serves to maintain a loud bass track without the [[bass drum]] causing undue peaks that result in loss of overall [[Headroom (audio signal processing)|headroom]].<ref name="Colletti" />
 
==Parallel compression==