Jason Jones (programmer): Difference between revisions

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'''Jason Jones''' (born June 1, 1971)<ref>{{cite web|author=Errera, Claude|date=2001-06-02|url=http://halo.bungie.org/news.html?item=2923|title=Happy Birthday, Jason and Peter!|publisher=[[Halo.Bungie.Org]]|access-date=2010-02-22}}</ref> is an American [[video game developer]] and [[video game programmer|programmer]] who co-founded the video game studio [[Bungie]] with [[Alex Seropian]] in 1991. Jones began programming on [[Apple Inc.|Apple computers]] in high school, assembling a multiplayer game called ''[[Minotaur: The Labyrinths of Crete]]''. While attending the [[University of Chicago]], Jones met Seropian and the two formed a partnership to publish ''Minotaur''.
 
Following the modest success of ''Minotaur'', Jones programmed Bungie's next game, ''[[Pathways into Darkness]]'', and worked on code, level design and story development for Bungie's ''[[Marathon Trilogy|Marathon]]'' and ''[[Myth (video game series)|Myth]]'' series. For Bungie's next projects, ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', Jones took on a more managerial role as project lead. He served as director on the 2014 video game ''[[Destiny (video game)|Destiny]]''.<ref>{{cite web|last=Inanimado 001|title=Destiny 2 Reveal - Interview with Jason Jones Co Founder Bungie|date=May 18, 2017|url=https://www.youtube.com/watch?v=6TCpaocln8M&t=15 |archive-url=https://ghostarchive.org/varchive/youtube/20211222/6TCpaocln8M |archive-date=2021-12-22 |url-status=live|access-date=October 27, 2018}}{{cbignore}}</ref>
 
==Early life==