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Karatsuba's algorithm was the first known algorithm for multiplication that is asymptotically faster than long multiplication,<ref>D. Knuth, ''The Art of Computer Programming'', vol. 2, sec. 4.3.3 (1998)</ref> and can thus be viewed as the starting point for the theory of fast multiplications.
In 1963, [[Peter
# compute ''b'' · ''d'', call the result ''F''
# compute ''a'' · ''c'', call the result ''G''
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