Comparison of HTML5 and Flash: Difference between revisions

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| Work began in 1996<ref name="turfwar"<br/>{{cite journalVersion 1 released in 1997
|last=Shankland
|first=Stephen
|title=HTML vs. Flash: Can a turf war be avoided?
|publisher=[[CNET News]]
|url=http://news.cnet.com/8301-30685_3-20000037-264.html
|date=February 3, 2010
|access-date=December 26, 2010
}}</ref> <br/> Version 1 released in 1997
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! Desktop operating systems
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}}</ref> and itself could not be copied, printed out in more than one copy, distributed, resold or translated, without written approval of Adobe Systems Incorporated.<ref name="swf10spec">{{cite web | title = SWF File Format Specification Version 10 | url = https://www.adobe.com/content/dam/Adobe/en/devnet/swf/pdf/swf_file_format_spec_v10.pdf | access-date = 2012-11-13 | archive-url = https://web.archive.org/web/20120131083755/http://www.adobe.com/content/dam/Adobe/en/devnet/swf/pdf/swf_file_format_spec_v10.pdf | archive-date = 2012-01-31 | url-status = dead }}</ref>
 
Flash is not an [[open standard]]. It is controlled by one firm, [[Adobe Systems]]. In contrast, HTML5 is controlled mostly by a committee, the Web Hypertext Application Technology Working Group ([[WHATWG]]).<ref name="thoughtsFlash">{{cite web|last=Jobs|first=Steve|authorlink=Steve Jobs|date=April 29, 2010|title=Thoughts on Flash|url=https://www.apple.com/hotnews/thoughts-on-flash/|url-status=live|archive-url=https://web.archive.org/web/20170615060422/https://www.apple.com/hotnews/thoughts-on-flash/|archive-date=June 15, 2017|accessdate=March 24, 2022|website=[[Apple Inc.]]}}</ref>
|url=https://www.apple.com/hotnews/thoughts-on-flash/
|title=Thoughts on Flash
|last=Jobs
|first=Steve
|author-link=Steve Jobs
|date=April 2010
|publisher=Apple Inc.
|access-date=May 1, 2010
}}</ref>
 
Various people have praised Flash over the years for rendering consistently across platforms. Constructing sites in Flash is a way to prevent ''code forking,'' whereby different versions of a site are created for different browsers.<ref>{{cite book |author=Ka Wai Cheung and Craig Bryant |title=Flash Application Design Solutions: The Flash Usability Handbook |page= 6 |publisher=Apress |year= 2006 |url= https://books.google.com/books?id=49OwlbrMc-oC&q=flash+cross+browser&pg=PA6|isbn=9781590595947 }}</ref><ref>{{cite book |first=Rob |last=Huddleston |title=Flash Catalyst CS5 Bible |publisher=Wiley |year= 2010 |url=https://books.google.com/books?id=crN1zsYwYAYC&q=flash+cross+browser&pg=PT39|isbn=9780470767948 }}</ref>
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=== iOS devices ===
{{main|AppleThoughts and Adobeon Flash controversy}}
 
Apple has been promoting [[HTML5]] as an alternative to Flash for video and other content on the iOS, citing performance and security reasons for not allowing [[Adobe Flash Player]] to be installed on iOS devices, including the [[iPhone]], [[iPod Touch]] and [[iPad]].<ref name="thoughtsFlash"/> Flash applications can be packaged as native iOS applications via the [[Adobe Integrated Runtime]] and the iOS Packager.<ref name="shankland">{{cite newsweb|url=http://labs.adobe.com/downloads/packagerforiphone.html |title=Adobe AIR &#124; Adobe AIR 3 &#124; Deploy applications |publisher=Labs.adobe.com |access-date=2012-06-18}}</ref>
|title=Jobs: Why Apple banned Flash from the iPhone
|last=Shankland
|first=Stephen
|date=April 29, 2010
|work=Deep Tech
|publisher=[[CNET]]
|url=http://news.cnet.com/8301-30685_3-20003739-264.html
|access-date=November 13, 2011
}}</ref> Flash applications can be packaged as native iOS applications via the [[Adobe Integrated Runtime]] and the iOS Packager.<ref>{{cite web|url=http://labs.adobe.com/downloads/packagerforiphone.html |title=Adobe AIR &#124; Adobe AIR 3 &#124; Deploy applications |publisher=Labs.adobe.com |access-date=2012-06-18}}</ref>
 
== See also ==