Extreme programming practices: Difference between revisions

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|first1=Grigori|last1=Melnik
|first2=Frank|last2=Maurer
|title=Proceedings. 30th Euromicro Conference, 2004
|titlechapter=Introducing Agile Methods: Three Years of Experience
|series=Proceedings of the 30th Euromicro Conference
|pages=334–341
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|publisher=IEEE
|doi=10.1109/EURMIC.2004.1333388
|isbn=0-7695-2199-1
|citeseerx=10.1.1.296.4732
}}</ref> The Planning Game approach has also been adopted by non-software projects and teams in the context of [[business agility]].<ref>Leybourn, E. (2013). Directing the Agile Organisation: A Lean Approach to Business Management. London: IT Governance Publishing: 146–150.</ref>