Competition-based learning: Difference between revisions

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'''[[Competition]]-based learning''' ('''CBL''') is a [[Student-centred learning|student-centered]] [[pedagogy]] that combines [[Project-based learning]] and [[competition]]s.<ref>{{citationCite journal |last=Issa |first=Ghassan |last2=Hussain |first2=Shakir M. |last3=Al-Bahadili |first3=Hussein needed|date=June2014-01-01 2020|title=Competition-Based Learning: A Model for the Integration of Competitions with Project-Based Learning using Open Source LMS |url=https://www.igi-global.com/article/competition-based-learning/www.igi-global.com/article/competition-based-learning/103107 |journal=International Journal of Information and Communication Technology Education (IJICTE) |language=en |volume=10 |issue=1 |pages=1–13 |doi=10.4018/ijicte.2014010101 |issn=1550-1876}}</ref> CBL also utilizes [[Team-based learning]] (or Active Collaborative Learning, ACL) and [[Problem-based learning]] paradigms. Competition-based learning involves a team of students in an open-ended assignments or projects that resembles some problems students may face at the work place or in the real-world. However, the performance is being evaluated on the final completion of the project or task assigned in the course as a comparison to other groups. The aspiration is to create motivation in the students to come up with the best overall project. CBL learning relies on the competition results. Furthermore, CBL implements a reward system upon the completion of the task assigned.{{citation needed|date=June 2020}}
 
== Background and Advantages==