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==Notes==
If all the nodes are not working from '''exactly''' the same map, ''routing loops'' can form. (These are situations in which, in the simplest form, two neighbouring nodes each think the other is the best next hop to a given destination. Any packet headed to that destination arriving at either node will loop
The reason is fairly simple: since each node computes its shortest-path tree, and its routing table, without interacting in any way with any other nodes, if two nodes start with different maps it is easy to have scenarios in which routing loops are created.
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