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Uncomputation is a fundamental step in [[quantum computing]] algorithms. Whether or not intermediate effects have been uncomputed affects how states interfere with each other when measuring results.<ref>{{Cite journal|arxiv=quant-ph/0209060|last1=Aaronson|first1=Scott|title=Quantum Lower Bound for Recursive Fourier Sampling|journal=Quantum Information and Computation ():, 00|volume=3|issue=2|pages=165–174|year=2002|doi=10.26421/QIC3.2-7 |bibcode=2002quant.ph..9060A}}</ref>
The process is primarily motivated by the principle of implicit measurement.<ref>Nielsen, Michael; Chuang, Isaac. "Quantum Computation and Quantum Information"</ref>, which states that ignoring a register during computation is physically equivalent to measuring it. Failure to uncompute the necessary garbage registers can have unintentional consequences
\frac{1}{\sqrt 2}(|0\rangle|g_0\rangle + |1\rangle|g_1\rangle)
</math> where <math>g_0</math> and <math>g_1</math> are garbage registers depending on <math>|0\rangle</math> and <math>|1\rangle</math> respectively. Then if we ignore, or "drop" the <math>g_i</math> registers from computation, then according to the principle of implicit measurement, we would have essentially measured it and our resulting entangled state would collapse to either <math>|0\rangle</math> or <math>|1\rangle</math> with 50% probability. Note that what makes this undesirable is that measurement happens before computation finishes, and thus the program may not yield the expected result.
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