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== Applications ==
Much ACI work focuses on technologies to support communication and relationships between animals and humans. Researchers have investigated digital technologies for dogs, including systems for remote communication with dogs left at home,<ref>{{Cite book| vauthors = Mankoff D, Dey A, Mankoff J, Mankoff K |date=2005|title=Supporting Interspecies Social Awareness: Using Peripheral Displays for Distributed Pack Awareness|journal=Proceedings of the 18th Annual ACM Symposium on User Interface Software and Technology|series=UIST '05|___location=New York, NY, USA|publisher=ACM|pages=253–258|doi=10.1145/1095034.1095076|isbn=978-1595932716|s2cid=16620403}}</ref><ref>{{Cite book|title=Rover@Home: Computer Mediated Remote Interaction Between Humans and Dogs (MSc Thesis)| vauthors = Resner BI |publisher=Massachusetts Institute of Technology|year=2001}}</ref> wearable interactive devices for them,<ref>{{Cite book| vauthors = Jackson MM, Zeagler C, Valentin G, Martin A, Martin V, Delawalla A, Blount W, Eiring S, Hollis R, Kshirsagar Y, Starner T | display-authors = 6 |date=2013|title=FIDO - Facilitating Interactions for Dogs with Occupations: Wearable Dog-activated Interfaces|journal=Proceedings of the 2013 International Symposium on Wearable Computers|series=ISWC '13|___location=New York, NY, USA|publisher=ACM|pages=81–88|doi=10.1145/2493988.2494334| hdl = 1853/52140 |isbn=9781450321273|s2cid=701037}}</ref><ref>{{Cite journal| vauthors = Byrne C, Freil L, Starner T, Jackson MM |title=A method to evaluate haptic interfaces for working dogs|journal=International Journal of Human-Computer Studies|volume=98|pages=196–207|doi=10.1016/j.ijhcs.2016.04.004|year=2017|doi-access=free}}</ref><ref>{{Cite conference |vauthors = Morrison A, Møller RH, Manresa-Yee C, Eshraghi N |date=2016 |title=The Impact of Training Approaches on Experimental Setup and Design of Wearable Vibrotactiles for Hunting Dogs |book-title=ACI '16: Proceedings of the Third International Conference on Animal-Computer Interaction |___location=New York |publisher=Association for Computing Machinery |pages=4:1–4:10|doi=10.1145/2995257.2995391|isbn=9781450347587|s2cid=14261948}}</ref> and interfaces for working dogs<ref>{{Cite book| vauthors = Zeagler C, Gilliland S, Freil L, Starner T, Jackson M |date=2014|title=Going to the Dogs: Towards an Interactive Touchscreen Interface for Working Dogs|journal=Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology|series=UIST '14|___location=New York, NY, USA|publisher=ACM|pages=497–507|doi=10.1145/2642918.2647364|isbn=9781450330695|s2cid=16844739}}</ref><ref>{{Cite book| vauthors = Mancini C, Harris R, Aengenheister B, Guest C |date=2015|title=Re-Centering Multispecies Practices: A Canine Interface for Cancer Detection Dogs|journal=Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems|series=CHI '15|___location=New York, NY, USA|publisher=ACM|pages=2673–2682|doi=10.1145/2702123.2702562|isbn=9781450331456|s2cid=13258155|url=http://oro.open.ac.uk/42640/1/pn2412-mancini.pdf}}</ref><ref name=":1">{{Cite book| vauthors = Robinson CL, Mancini C, Van Der Linden J, Guest C, Harris R |date=2014|title=Canine-centered Interface Design: Supporting the Work of Diabetes Alert Dogs|journal=Proceedings of the 32nd Annual ACM Conference on Human Factors in Computing Systems|series=CHI '14|___location=New York, NY, USA|publisher=ACM|pages=3757–3766|doi=10.1145/2556288.2557396|isbn=9781450324731|s2cid=5150406|url=http://oro.open.ac.uk/39352/1/paper2368.pdf}}<!--http://oro.open.ac.uk/39352/1/paper2368.pdf--></ref><ref>{{Cite journal| vauthors = Ruge L, Cox E, Mancini C, Luck R |date=2018|title=User centered design approaches to measuring canine behavior: tail wagging as a measure of user experience|url=http://dl.acm.org/citation.cfm?doid=3295598.3295599|journal=Proceedings of the Fifth International Conference on Animal-Computer Interaction - ACI '18|language=en|___location=Atlanta, Georgia|publisher=ACM Press|pages=1–12|doi=10.1145/3295598.3295599|isbn=9781450362191|s2cid=90239594}}</ref><ref>{{Cite conference |vauthors = Ruge L, Mancini C |date=2019 |title=A Method for Evaluating Animal Usability (MEAU) |book-title=ACI'19: Proceedings of the Sixth International Conference on Animal-Computer Interaction |___location=New York |publisher=Association for Computing Machinery}}</ref> . They have also explored technology for interactions with other domestic animals, including cats<ref>{{Cite book|title=More Playful User Interfaces| vauthors = Pons P, Jaen J, Catala A |date=2015|publisher=Springer, Singapore|isbn=9789812875457|series=Gaming Media and Social Effects|pages=121–150|language=en|doi=10.1007/978-981-287-546-4_6|hdl = 10251/69598}}</ref><ref>{{Cite book| vauthors = Trindade R, Sousa M, Hart C, Vieira N, Rodrigues R, França J |date=2015|title=Purrfect Crime: Exploring Animal Computer Interaction Through a Digital Game for Humans and Cats|journal=Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems|series=CHI EA '15|___location=New York, NY, USA|publisher=ACM|pages=93–96|doi=10.1145/2702613.2728660|isbn=9781450331463|s2cid=14712252}}</ref> . An increasing focus in the ACI community is investigating the wider context of these technologies and the impact they have beyond the individual animals that use them, from security and privacy considerations of pet wearables,
== Animal Internet Technologies ==
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