Sweep line algorithm: Difference between revisions

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Add a citation for an example of 3d sweep approaches.
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The [[rotating calipers]] technique for designing geometric algorithms may also be interpreted as a form of plane sweep, in the [[projective dual]] of the input plane: a form of projective duality transforms the slope of a line in one plane into the ''x''-coordinate of a point in the dual plane, so the progression through lines in sorted order by their slope as performed by a rotating calipers algorithm is dual to the progression through points sorted by their ''x''-coordinates in a plane sweep algorithm.
 
The sweeping approach may be generalised to higher dimensions.<ref>{{cite arXiv |last=Sinclair |first=David |eprint=1602.04707 |title=A 3D Sweep Hull Algorithm for computing Convex Hulls and Delaunay Triangulation |class=cs.CG |date=2016-02-11}}</ref>
 
==References==