Jason Jones (programmer): Difference between revisions

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'''Jason Jones''' (born June 1, 1971)<ref>{{cite web |url=http://halo.bungie.org/news.html?item=2923 |title=Happy Birthday, Jason and Peter! |last=Errera |first=Claude |date=June 2, 2001 |website=[[Halo.Bungie.Org]] |access-date=February 22, 2010 |url-status=live |archive-url=https://web.archive.org/web/20100418130048/http://halo.bungie.org/news.html?item=2923 |archive-date=April 18, 2010}}</ref> iswas an American [[video game developer]] and [[video game programmer|programmer]] who co-founded the video game studio [[Bungie]] with [[Alex Seropian]] in 1991. Jones began programming on [[Apple Inc.|Apple computers]] in high school, assembling a multiplayer game called ''[[Minotaur: The Labyrinths of Crete]]''. While attending the [[University of Chicago]], Jones met Seropian and the two formed a partnership to publish ''Minotaur''.
 
Following the modest success of ''Minotaur'', Jones programmed Bungie's next game, ''[[Pathways into Darkness]]'', and worked on code, level design and story development for Bungie's ''[[Marathon Trilogy|Marathon]]'' and ''[[Myth (video game series)|Myth]]'' series. For Bungie's next projects, ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'', Jones took on a more managerial role as project lead. He served as director on the 2014 video game ''[[Destiny (video game)|Destiny]]''.<ref>{{cite web |last=Inanimado 001 |title=Destiny 2 Reveal - Interview with Jason Jones Co Founder Bungie |url=https://www.youtube.com/watch?v=6TCpaocln8M&t=15 |date=May 18, 2017 |access-date=October 27, 2018 |url-status=live |archive-url=https://ghostarchive.org/varchive/youtube/20211222/6TCpaocln8M |archive-date=December 22, 2021}}{{cbignore}}</ref>