Line integral convolution: Difference between revisions

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==Features==
* global method
* [[Line integral convolution#Features#Integration-based method|integration-based method]]
* texture-based method
 
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=== Integration-based method ===
It is the [[Integral|integration]]-based method (technique). More precisely it is based on the discrete [[Line integral|line integral]] on [[Regular grid|uniform grids]]. Discrete numerical integration is performed along a line ( more precisely curve). Line here means [[field line]] of vector field.
 
===Global method===
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Applications:
* representing vector fields by aproximation a [[field line]]s of the input vector field
** flow-visualization method for steady ( time independent) flows.<ref>[https://daac.hpc.mil/gettingStarted/Line%20Integral%20Convolution.html DAAC: Line Integral Convolution]</ref>. Here field lines are called [[Streamlines, streaklines, and pathlines|stremlines]]
** Visual exploration of 2D autonomous dynamical systems<ref>[https://iopscience.iop.org/article/10.1088/0143-0807/36/3/035007 Visual exploration of 2D autonomous dynamical systems Thomas Müller2,1 and Filip Sadlo1 Published 26 February 2015 • © 2015 IOP Publishing Ltd European Journal of Physics, Volume 36, Number 3]</ref>
** windy maps<ref>[http://hint.fm/wind/ A real-time map of the wind in the U.S. by Fernanda Viégas and Martin Wattenberg.]</ref>