Cortex Command: Difference between revisions

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Undid revision 1140020938 by Inquisitor Shadowlord (talk). The Cortex Command Community Project is not a mod, it's an open-source project incompatible with the the original Cortex Command Steam release. It is defacto considered the primary continuation of Cortex Command, and at least two developers that were in the original Cortex Command taem (Weegee and CaveCricket48) have directly contributed to the project.
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Undid revision 1140143440 by 2A00:23C6:BC86:D501:2DC3:DEE3:2FBC:DBB2 (talk)
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On 28 September 2012 the game was finally released in version 1.0 on [[Steam (service)|Steam]].<ref name="release">[https://www.geek.com/games/review-cortex-command-tries-hard-but-falls-short-1522223/ review-cortex-command-tries-hard-but-falls-short] {{Webarchive|url=https://web.archive.org/web/20200329142442/https://www.geek.com/games/review-cortex-command-tries-hard-but-falls-short-1522223/ |date=2020-03-29 }} by Sal Cangeloso on [[geek.com]] (19 October 2012)</ref><ref name="release2">[http://devlog.datarealms.com/cortex-command/cortex-command-1-0-playtest-preview cortex-command-1-0-playtest-preview] on datarealms.com (28 September 2012)</ref>
 
In July 2019 the [[source code]] was released as [[open source software]] under the [[AGPL-3.0-only]] [[software license]] on [[GitHub]].<ref>[https://www.gamingonlinux.com/articles/cortex-command-from-data-realms-goes-open-source.14567 Cortex command from data realms goes open source] by Liam Dawe on gamingonlinux.com (13 July 2019)</ref><ref>[https://github.com/DataRealms/CCOSS DataRealms/CCOSS] on [[github.com]]</ref> As of 2022 the work on a community continuation, dubbed "Cortex-Command-Community-Project", is ongoing.<ref>[https://github.com/cortex-command-community/Cortex-Command-Community-Project-Source Cortex Command Community Project Source] on [[github.com]] (accessed March 2022)</ref>
 
The game's soundtrack has been composed by [[Danny Baranowsky]].