Code: Realize: Difference between revisions

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Myu only composed theme songs, BGM tracks were composed by members of Peak A Soul+
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| developer = [[Otomate]]
| publisher = {{Video game release|JP|[[Idea Factory]]|WW|[[Aksys Games]]}}
| director = Joe Ninomae
| producer =
| designer =
| programmer =
| artist = Miko
| writer = {{ubl|Nao Kojima<br />|Yū Nishimura}}
| composer = MyuPeak A Soul+
| platforms = [[PlayStation Vita]], [[PlayStation 4]], [[Nintendo Switch]]
| released = '''PlayStation Vita'''{{vgrelease|JP|November 27, 2014|NA|October 20, 2015|EU|October 21, 2015}} '''PlayStation 4'''{{vgrelease|JP|August 24, 2017|NA|March 30, 2018<ref name="Aksys PS4">{{Cite web|url=https://gematsu.com/2018/01/code-realize-bouquet-rainbows-launches-march-30-north-america-spring-europe|title = Code: Realize ~Bouquet of Rainbows~ launches March 30 in North America, this spring in Europe|date = 4 January 2018}}</ref>|EU|2018}} '''Nintendo Switch''' {{vgrelease|JP|September 13, 2018|WW|February 6, 2020}}