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Object-oriented programming that uses classes is sometimes called [[class-based programming]], while [[prototype-based programming]] does not typically use classes. As a result, significantly different yet analogous terminology is used to define the concepts of ''object'' and ''instance''.
In some languages classes and objects can be composed using other concepts like [[Trait (computer programming)|traits]] and [[mixin]]s.dfsfdsf
===Class-based vs prototype-based===
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