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Perhaps the most common version of the circular buffer uses 8-bit bytes as elements.
Some implementations of the circular buffer use fixed-length elements that are bigger than 8-bit bytes—16-bit integers for audio buffers, 53-byte [[Asynchronous Transfer Mode|ATM]] cells for telecom buffers, etc. Each item is contiguous and has the correct [[data alignment]], so software reading and writing these values can be faster than software that handles non-contiguous and non-aligned values.
[[Ping-pong buffer]]ing can be considered a very specialized circular buffer with exactly two large fixed-length elements.
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