Non-blocking algorithm: Difference between revisions

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== Implementation ==
With few exceptions, non-blocking algorithms use [[Linearizability|atomic]] [[read-modify-write]] primitives that the hardware must provide, the most notable of which is [[Compare-and-swap|compare and swap (CAS)]]. [[Critical section]]s are almost always implemented using standard interfaces over these primitives (in the general case, critical sections will be blocking, even when implemented with these primitives). In the 1990s all non-blocking algorithms had to be written "natively" with the underlying primitives to achieve acceptable performance. However, the emerging field of [[software transactional memory]] promises standard abstractions for writing efficient non-blocking code.<ref name=lightweight-transactions>{{cite journal|last1=Harris|first1=Tim|last2=Fraser|first2=Keir|title=Language support for lightweight transactions|journal=ACM SIGPLAN Notices|date=26 November 2003|volume=38|issue=11|pages=388|doi=10.1145/949343.949340|url=http://research.microsoft.com/en-us/um/people/tharris/papers/2003-oopsla.pdf|citeseerx=10.1.1.58.8466}}</ref><ref name=composable-memory-transactions>{{cite book|last1=Harris|first1=Tim|last2=Marlow|first2=S.|last3=Peyton-Jones|first3=S.|last4=Herlihy|first4=M.|title=Proceedings of the 2005 ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, PPoPP '05 : Chicago, Illinois|publisher=ACM Press|___location=New York, NY|isbn=978-1-59593-080-4|pages=48–60|chapter=Composable memory transactions|date=June 15–17, 2005|doi=10.1145/1065944.1065952|s2cid=53245159 }}</ref>
 
Much research has also been done in providing basic [[data structure]]s such as [[stack (data structure)|stacks]], [[Queue (data structure)|queues]], [[Set (computer science)|sets]], and [[hash table]]s. These allow programs to easily exchange data between threads asynchronously.