Game complexity: Difference between revisions

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|style="text-align:right;"|<ref name="Allis1994">{{cite thesis | author = Victor Allis | author-link = Victor Allis | year = 1994 | title = Searching for Solutions in Games and Artificial Intelligence | degree = Ph.D. |publisher= University of Limburg, Maastricht, The Netherlands | isbn = 90-900748-8-0 | url = https://project.dke.maastrichtuniversity.nl/games/files/phd/SearchingForSolutions.pdf}}</ref><ref name="Hsu2004">{{cite journal | author1 = Shi-Jim Yen, Jr-Chang Chen | author2 = Tai-Ning Yang | author3 = Shun-Chin Hsu | title = Computer Chinese Chess | date = March 2004 | journal = International Computer Games Association Journal | volume = 27 | issue = 1 | pages = 3–18 | url = http://www.csie.ndhu.edu.tw/~sjyen/Papers/2004CCC.pdf | url-status = dead | archive-url = https://web.archive.org/web/20070614111609/http://www.csie.ndhu.edu.tw/~sjyen/Papers/2004CCC.pdf | archive-date = 2007-06-14 | doi=10.3233/ICG-2004-27102 | s2cid = 10336286 }}</ref><ref name="Donghwi">{{cite arXiv | author = Donghwi Park | title = Space-state complexity of Korean chess and Chinese chess | eprint= 1507.06401| year = 2015| class = math.GM }}</ref>
| {{dunno}}, believed to be [[EXPTIME-complete]]
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