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m Disambiguating links to Donkey Kong (disambiguation) (link changed to Donkey Kong (arcade game)) using DisamAssist. |
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Overflow bugs are evident in some computer games. In ''[[Super Mario Bros.]]'' for the [[NES]], the stored number of lives is a signed byte (ranging from −128 to 127) meaning the player can safely have 127 lives, but when the player reaches their 128th life, the counter rolls over to zero lives (although the number counter is glitched before this happens) and stops keeping count. As such, if the player then dies it's an immediate game over. This is caused by the game's data overflow that was an error of programming as the developers may not have thought said number of lives could be earned.
In the arcade game ''[[Donkey Kong (
In the [[Super Nintendo Entertainment System]] (SNES) game [[Lamborghini American Challenge]], the player can cause their amount of money to drop below $0 during a race by being fined over the limit of remaining money after paying the fee for a race, which glitches the integer and grants the player $65,535,000 more than it would have had after going negative.<ref>Archived at [https://ghostarchive.org/varchive/youtube/20211205/aNQdQPi0xMo Ghostarchive]{{cbignore}} and the [https://web.archive.org/web/20190726012137/https://www.youtube.com/watch?v=aNQdQPi0xMo&t=17m55s Wayback Machine]{{cbignore}}: {{cite web |url=https://www.youtube.com/watch?v=aNQdQPi0xMo&t=17m55s |title=Lamborghini American Challenge SPEEDRUN (13:24) |website=[[YouTube]]}}{{cbignore}}</ref>
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