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There is some contention by exploiters that exploiting should not be considered cheating as it is merely taking advantage of actions allowed by the software. They view exploiting as a skill because certain exploits take a significant amount of time to find, or dexterity and timing to use. Many other players believe that exploits should be considered cheats that the developers should address and exploiters should be [[ban (law)|banned]].
Those who consider exploits cheating argue that they are contrary to the spirit of the game even if rules and code do not specifically prohibit them, undermining the enjoyable dynamics of it, and that they are destructive of the game's community.<ref name="Tavinor 09">{{cite book | title= The Art of Videogames: New Directions in Aesthetics | url= https://archive.org/details/artvideogamesnew00tavi | url-access= limited | publisher=John Wiley and Sons | author=Tavinor, Grant |year=2009 |isbn= 9781405187886 |chapter=Games Through Fiction |pages=[https://archive.org/details/artvideogamesnew00tavi/page/n117 107]–108}}</ref><ref name="Lopez 05">{{cite web |url=http://www.gamespy.com/articles/635/635262p1.html |title=WoW Duping: Fact or Fiction? |author=Lopez, Miguel |work=GameSpy |publisher=IGN Entertainment |date=20 July 2005 |archive-url=https://web.archive.org/web/20050723005303/http://www.gamespy.com/articles/635/635262p1.html |archive-date=23 July 2005 |url-status=live}}</ref> A ''[[World of Warcraft]]'' community manager described the effect of exploits on a game's community as "devastating".
Defenders of exploits argue that the rules of the game allow them, and that players using exploits might not know they are behaving against the designer's intention.<ref name="Macaulay 17" /><ref name="DOG 03, 286">{{cite book | title=Developing online games | url=https://archive.org/details/developingonline0000mull | url-access=registration |author=Mulligan, Jessica |author2=Bridgette Patrovsky |chapter=Chapter 13 |page=[https://archive.org/details/developingonline0000mull/page/286 286] |publisher=New Riders |year=2003 |isbn=9781592730001}}</ref><ref name="Jakobsson 08, 280">{{cite book |title=Crimeware: understanding new attacks and defenses |author=Jakobsson, Markus |author2=Zulfikar Ramzan |publisher=Addison-Wesley |year=2008 |isbn=9780321501950 |chapter=Chapter 9: Virtual Worlds and Fraud |page=280}}</ref> So-called exploits, in this view, are not cheats because they do not change the game in any way, and all players who know of them can use them.<ref name="Consalvo 07, 113" /> The players who use such techniques may consider them fair for use in the game if they are not explicitly disallowed in the [[Terms of Service]] or other such rules governing participation.<ref name="DOG 03, 286" /> Exploiters also argue that the fastest way to get developers to update games to eliminate exploits is to use them as much as possible, as that greatly increases the quantity of complaints about them.
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