Discrete-event simulation: Difference between revisions

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Drgwag (talk | contribs)
I have improved the "Example" section. I've dropped the sentence "An agent-based framework for performance modeling...", since an agent-based framework is not an example of DES.
Drgwag (talk | contribs)
Components: Drop list of additional items since the first item (priority queue) is already discussed below and the other two items are not relevant.
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==Components==
In addition to the logic of what happens when system events occur, discrete event simulations include the following:
* Priority queue,
* Animation event handler, and
* Time re-normalization handler (as simulation runs, time variables lose precision. After a while all time variables should be re-normalized by subtracting the last processed event time).
 
===State===