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The EXP-completeness result only applies when moves are allowed to repeat indefinitely. However, adding the rule that moves cannot repeat, the Exponential time lower bound no longer holds and it is only known to be PSPACE-hard but in EXPSPACE. It is this possible that adding this rule makes the game more computationally difficult (i.e., being EXPSPACE-complete), but it could also be that it makes the game easier (i.e., PSPACE-complete). This rule is included in most rulebooks except in Japan. Tags: Visual edit Mobile edit Mobile web edit |
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|style="text-align:right;"|<ref name="Allis1994"/><ref name="cwi">{{cite web | title = Combinatorics of Go |author1=John Tromp |author2=Gunnar Farnebäck | year = 2007 | url = https://tromp.github.io/go/gostate.ps}} This paper derives the bounds 48<log(log(''N''))<171 on the number of possible games ''N''.</ref><ref name="Tromp2016">{{cite web | title=Number of legal Go positions | author=John Tromp | year=2016 | url=https://tromp.github.io/go/legal.html}}</ref>
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