Adaptive scalable texture compression: Difference between revisions

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| [[Nvidia]] [[Tegra]] || ? || Since [[Kepler (microarchitecture)|Kepler]]<ref>{{cite web |url=http://on-demand.gputechconf.com/siggraph/2015/presentation/SIG1501-Piers-Daniell.pdf |title=Vulkan API}}</ref>
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| [[Qualcomm]] [[Adreno]] ||style="background:#FFB9F9"| LDRFull only{{better source needed|date=August 2021}}| ||LDR Sincesince 4xx series<ref>{{cite web|url=https://developer.qualcomm.com/qfile/28557/80-nu141-1_b_adreno_opengl_es_developer_guide.pdf|date=2015-05-01|accessdate=2021-08-31|title=Qualcomm® Adreno™ OpenGL ES Developer Guide|publisher=[[Qualcomm]]}}, at least 7xx series support GL_KHR_texture_compression_astc_hdr extension on Android 13</ref>
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