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A constant-factor approximation is attained by the [[Longest-processing-time-first scheduling#uniform|Longest-processing-time-first algorithm]] (LPT).
'''Horowitz and Sahni<ref name=":0">{{Cite journal|last1=Horowitz|first1=Ellis|last2=Sahni|first2=Sartaj|date=1976-04-01|title=Exact and Approximate Algorithms for Scheduling Nonidentical Processors
* Exact [[dynamic programming]] algorithms for minimizing the ''maximum'' completion time on both uniform and unrelated machines. These algorithms run in exponential time (recall that these problems are all NP-hard).
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In some settings, the machine speed is the machine's private information, and we want to incentivize machines to reveal their true speed, that is, we want a [[truthful mechanism]]. An important consideration for attaining truthfulness is ''monotonicity''.<ref>{{Cite book|last1=Archer|first1=A.|last2=Tardos|first2=E.|title=Proceedings 42nd IEEE Symposium on Foundations of Computer Science |chapter=Truthful mechanisms for one-parameter agents |date=2001-10-01|chapter-url=https://ieeexplore.ieee.org/document/959924|pages=482–491|doi=10.1109/SFCS.2001.959924|isbn=0-7695-1390-5 |s2cid=11377808 }}</ref> It means that, if a machine reports a higher speed, and all other inputs remain the same, then the total processing time allocated to the machine weakly increases. For this problem:
* '''Auletta, De Prisco, Penna and Persiano'''<ref>{{Cite
*'''Ambrosio and Auletta'''<ref>{{Cite
* '''Andelman, Azar and Sorani'''<ref>{{Cite
* '''Kovacz'''<ref>{{Cite book|last=Kovács|first=Annamária|title=Algorithms – ESA 2005 |chapter=Fast Monotone 3-Approximation Algorithm for Scheduling Related Machines |date=2005|editor-last=Brodal|editor-first=Gerth Stølting|editor2-last=Leonardi|editor2-first=Stefano |chapter-url=https://link.springer.com/chapter/10.1007/11561071_55 |series=Lecture Notes in Computer Science|volume=3669 |language=en|___location=Berlin, Heidelberg|publisher=Springer|pages=616–627|doi=10.1007/11561071_55|isbn=978-3-540-31951-1}}</ref> presented a 3-approximation monotone algorithm.
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