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Mindstroller (talk | contribs) →Skills: Added Cabalist and Hunter Skills From PCG May |
Removed the statements following the 7th citation; Guild Wars and Diablo are both instanced, and it is very difficult to say what the "first instanced game that charges a monthly fee" is. |
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The game, like its spiritual predecessor ''Diablo'', builds heavily upon the core design of classical [[Roguelike]]s and the game design philosophy of the utility of random generation, which allows for a high degree of replayability and countless unique gameplay experiences.
==Pricing==
During [[Consumer Electronics Show|CES 2007]], it was announced that the game will support a single player mode as well as some form of free online gaming, but also a paid online mode, where it is still to be decided exactly which method of payment that will be used. [http://www.shacknews.com/onearticle.x/45306] Bill Roper, founder and CEO of Flagship Studios, confirmed this in later interviews.[http://www.gamasutra.com/php-bin/news_index.php?story=12475][http://www.gamespot.com/news/6164306.html]
It should be noted that Hellgate London was initially discussed as being extremely similar to both Diablo and [[Guild Wars]], another of Diablo's spiritual descendants. This was especially thought to be true of the expansion based pricing model that involved no monthly fees. When Flagship hinted at monthly fees in January, 2007, many fans expressed their shock and discontent,[http://www.shacknews.com/ja.zz?comments=45282] with some who planned to pre-order the game claiming they would no longer purchase it at all. [http://www.hellgateguru.com/forum/showthread.php?t=2868]
Finally, this pricing decision moves the game into more direct competition with the almost insurmountably popular [[World of Warcraft]], which dominates the monthly fee MMORPG genre.
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