OpenGL Shading Language: Difference between revisions

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Add: authors 1-1. Removed parameters. Some additions/deletions were parameter name changes. | Use this bot. Report bugs. | #UCB_CommandLine
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| 3.00.6<ref>{{cite web|url=https://www.khronos.org/registry/OpenGL/specs/es/3.0/GLSL_ES_Specification_3.00.pdf|title=GLSL ES Language Specification, Version 3.00, revision 6}}</ref> || 3.0 || 2.0 || 3.30 || 29 January 2016 || #version 300 es
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|3.10.5<ref>{{Cite web|title=The OpenGL ES® Shading Language, version 3.10, revision 5|url=https://www.khronos.org/registry/OpenGL/specs/es/3.1/GLSL_ES_Specification_3.10.pdf|url-status=live}}</ref>
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|3.20.6<ref>{{Cite web|title=The OpenGL ES® Shading Language, Version 3.20.6|url=https://www.khronos.org/registry/OpenGL/specs/es/3.2/GLSL_ES_Specification_3.20.pdf|url-status=live}}</ref>
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* {{cite book | first=Randi J. | last=Rost | author-link = Randi J. Rost | title=OpenGL Shading Language | edition=3rd |publisher=Addison-Wesley | date=30 July 2009 | isbn = 978-0-321-63763-5 }}
* {{cite book | first1=John | last1=Kessenich | first2=David | last2=Baldwin | first3=Randi | last3=Rost | title = The OpenGL Shading Language | version=Version 1.10.59 | publisher = 3Dlabs, Inc. Ltd. }}
* {{cite book | firstfirst1=Mike| lastlast1=Bailey | first2=Steve | last2=Cunningham | title = Graphics Shaders: Theory and Practice | edition=2nd | publisher=CRC Press | date=22 April 2009 | isbn = 978-1-56881-434-6 }}
 
==External links==