Synchronization (computer science): Difference between revisions

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Java ''synchronized'' blocks, in addition to enabling mutual exclusion and memory consistency, enable signaling—i.e., sending events from threads which have acquired the lock and are executing the code block to those which are waiting for the lock within the block. Java ''synchronized'' sections therefore combine the functionality of [[Lock (computer science)|mutexes]] and [[Event (synchronization primitive)|events]]. Such a construct is known as a [[Monitor (synchronization)|synchronization monitor]].
 
The [[.NET Framework]] hasalso uses synchronization primitives. "Synchronization is designed to be cooperative, demanding that every thread or process follow the synchronization mechanism before accessing protected resources (critical section) for consistent results." In .NET, lockingLocking, signaling, lightweight synchronization types, spinwait and interlocked operations are some of mechanisms related to synchronization in .NET." <ref>{{cite web|title=Synchronization|last=Rouse|first=Margaret|url=https://www.techopedia.com/definition/13390/synchronization-dot-net|website=Techopedia|publisher=Techopedia|access-date=10 November 2023}}</ref><ref>{{cite web|title=Synchronization Primitives in .NET framework|url=http://msdn.microsoft.com/en-us/library/ms228964%28v=vs.110%29.aspx|website=MSDN, The Microsoft Developer Network|publisher=Microsoft|access-date=2310 November 20142023}}</ref>
 
==Implementation==