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The language comes with bindings for several libraries and graphics APIs such as [[OpenGL]], [[DirectX]], [[Simple DirectMedia Layer|SDL]] and [[Vulkan]].<ref>{{Cite web |last=Mike |date=2022-04-13 |title=ODIN Programming Language |url=https://gamefromscratch.com/odin-programming-language/ |access-date=2023-11-27 |website=GameFromScratch.com |language=en-US}}</ref>
== History ==
Work started on the language in 2016. The creator gingerBill wanted to make a language that could replace his needs for [[C (programming language)|C]] and [[C++]].<ref>{{Cite web |date=2016-07-08 |title=The Odin Programming Language |url=https://handmade.network/forums/t/1338-the_odin_programming_language#7533 |access-date=2023-11-27 |website=Handmade Network |language=en-US}}</ref> Since then the language has been developed as open source on GitHub.<ref>{{Citation |title=The Odin Programming Language |date=2023-11-27 |url=https://github.com/odin-lang/Odin |access-date=2023-11-27 |publisher=Odin}}</ref>
== Syntax and features ==
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