Data-oriented design: Difference between revisions

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The [[parallel array]] (or [[structure of arrays]]) is the main example of data-oriented design. It is contrasted with the ''array of structures'' typical of object-oriented designs.
 
The definition of data-oriented design as a [[programming paradigm]] can be seen as contentious as many believe that it can be used side by side with another paradigm,<ref>https://www.dataorienteddesign.com/dodmain/node3.html</ref>, but due to the emphasis on data layout, it is also incompatible with most other paradigms. <ref>{{cite web|url=http://gamesfromwithin.com/data-oriented-design|title=Data-oriented design|last=Llopis|first=Noel|date=December 4, 2009|website=Data-Oriented Design (Or Why You Might Be Shooting Yourself in The Foot With OOP)|archive-url=|archive-date=|access-date=April 17, 2020}}</ref>
 
== Motives ==
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== Contrast with object orientation ==
{{Original research section|date=September 2021}}
The claim is that traditional [[object-oriented programming]] (OOP) design principles result in poor data locality ,<ref>{{cite web
| title = INTEL ® HPC DEVELOPER CONFERENCE FUEL YOUR INSIGHT IMPROVE VECTORIZATION EFFICIENCY USING INTEL SIMD DATA LAYOUT TEMPLATE (INTEL SDLT)
| url = https://www.intel.com/content/dam/www/public/us/en/documents/presentation/improving-vectorization-efficiency.pdf
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| s2cid = 2878169
| language = English
}}</ref>, more so if runtime polymorphism ([[dynamic dispatch]]) is used (which is especially problematic on some processors).<ref>{{cite web|title=What's wrong with Object-Oriented Design? Where's the harm in it?|url=http://www.dataorienteddesign.com/dodmain/node17.html}}describes the problems with virtual function calls, e.g., i-cache misses</ref><ref>{{cite web|title=Data-oriented design - why you might be shooting yourself in the foot with OOP|url=http://gamesfromwithin.com/data-oriented-design}}</ref> Although OOP appears to "organise code around data", it actually organises [[source code]] around [[data type]]s rather than physically grouping individual fields and arrays in an efficient format for access by specific functions. Moreover, it often hides layout details under [[abstraction layer]]s, while a data-oriented programmer wants to consider this first and foremost.
 
== See also ==