General Graphics Interface: Difference between revisions

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Source ports of ''Doom'', ''Heretic'', ''Quake'' and ''Descent'' were ported to use GGI.<ref>{{cite web|url=http://ibiblio.org/ggicore/links.html|title=Software using GGI|website=ibiblio|access-date=2023-12-20}}</ref>
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'''General Graphics Interface''' (GGI) was a project that aimed to develop a reliable, stable and fast [[computer graphics]] system that works everywhere.<ref name="IncHall2001">{{cite book|author1=Loki Software, Inc|author2=John R. Hall|title=Programming Linux Games|url=https://books.google.com/books?id=7eAPUdU3hRUC&pg=PA56|year=2001|publisher=No Starch Press|isbn=978-1-886411-49-4|page=56}}</ref> The intent was to allow for any program using GGI to run on any [[computing platform]] supported by it, requiring at most a [[compiler|recompilation]]. GGI is [[free and open-source software]], subject to the requirements of the [[MIT License]].
 
The GGI project, and its related projects such as KGI, are generally acknowledged to be dead.<ref>{{Cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=OTYyNg|title=The Kernel Graphics Interface (KGI) Is Effectively Dead - Phoronix|last=Larabel|first=Michael|date=3 July 2011|website=www.phoronix.com|access-date=2019-06-08}}</ref>
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Latest release is GGI 2.2.2, a bugfix release in the GGI 2.2.x stable series. It was released in January 2007.
 
[[Source port]]s of ''[[Doom (1993 video game)|Doom]]'', ''[[Heretic (video game)|Heretic]]'', ''[[Quake (video game)|Quake]]'' and ''[[Descent (video game)|Descent]]'' were ported to use GGI.<ref>{{cite web|url=http://ibiblio.org/ggicore/links.html|title=Software using GGI|website=[[ibiblio]]|access-date=2023-12-20}}</ref>
 
==Status as of 2006==