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'''Coding best practices''' or '''programming best practices''' are a set of informal, sometimes personal, rules (''[[best practice]]s'') that many [[software developer]]s, in [[computer programming]] follow to improve [[software quality]].<ref name="McConnell 2004 p. ">{{cite book |last=McConnell |first=Steve |author-link=Steve McConnell |title=Code Complete |publisher=Microsoft Press |publication-place=Redmond, Wash. |year=2004 |isbn=978-0-7356-9125-4 |oclc=61315783 |page={{page needed|date=November 2023}}}}</ref> Many computer programs require being robust and reliable for long periods of time,<ref>{{cite book|title=Software Engineering|edition=Seventh|last=Sommerville|first=Ian|year=2004|publisher=Pearson|isbn=0-321-21026-3|page=38}}</ref> so any rules need to facilitate both initial development and subsequent maintenance of [[source code]] by people other than the original authors.
In the [[ninety–ninety rule]], Tom Cargill is credited with an explanation as to why programming projects often run late: <!-- these do add to 180%, and are meant to (=late project). See linked Ninety-ninety rule --> "The first 90% of the code accounts for the first 90% of the development time. The remaining 10% of the code accounts for the
The size of a project or program has a significant effect on error rates, programmer productivity, and the amount of management needed.<ref>{{cite book|title=Code Complete|url=https://archive.org/details/codecomplete0000mcco|url-access=registration|edition=Second|last=McConnell|first=Steve|year=2004|publisher=Microsoft Press|isbn=0-7356-1967-0|pages=[https://archive.org/details/codecomplete0000mcco/page/649 649–659]}}</ref>
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