VVVVVV: Difference between revisions

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{{Short description|2010 video game}}
{{Use mdy dates|date=January 2024}}{{Distinguish|vvvvv|vvvv|WWW}}
{{other uses|V6 (disambiguation)|6V (disambiguation)}}
{{Use mdy dates|date=January 2024}}{{good article}}
{{Infobox video game
| state = expanded
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On October 7, 2011, it was announced that a version of the game was being made for [[Nintendo 3DS]] by Nicalis. It was released on December 29, 2011, in North America and May 10, 2012, in Europe.<ref>{{cite web |url=https://kotaku.com/5847456/vvvvvv-coming-soon-to-nintendo-3ds/ |title=VVVVVV Coming Soon to Nintendo 3DS |publisher=Kotaku.com |date=2011-10-06 |access-date=2013-02-23 |archive-date=2013-12-20 |archive-url=https://web.archive.org/web/20131220055048/http://kotaku.com/5847456/vvvvvv-coming-soon-to-nintendo-3ds/ |url-status=live }}</ref> The Nintendo 3DS version was eventually released in Japan on October 12, 2016, courtesy of Japanese publisher Pikii.<ref>{{cite web |url=https://topics.nintendo.co.jp/c/article/b6bbb7b9-8b87-11e6-9b38-063b7ac45a6d.html |title=ニンテンドーeショップ新作入荷情報 10/12(水)号! 先週の売れ筋 TOP10もご紹介。 |language=ja |website=topics.nintendo.co.jp |date=12 October 2016 |access-date=12 October 2016 |archive-date=12 October 2016 |archive-url=https://web.archive.org/web/20161012153404/https://topics.nintendo.co.jp/c/article/b6bbb7b9-8b87-11e6-9b38-063b7ac45a6d.html |url-status=live }}</ref> In 2010, a demo of the game's early levels was ported to the Commodore 64 by programmer Paul Koller, with Cavanagh's assistance.<ref name=c64>{{cite news |last1=Webster |first1=Andrew |title=One man's quest to bring your favorite indie games to the Commodore 64 |url=https://www.theverge.com/2012/11/26/3693208/c64-indie-games-paul-koller |access-date=14 August 2018 |work=The Verge |date=26 November 2012 |archive-date=14 August 2018 |archive-url=https://web.archive.org/web/20180814103834/https://www.theverge.com/2012/11/26/3693208/c64-indie-games-paul-koller |url-status=live }}</ref> In April 2017 a complete port to the Commodore 64 was released by developer Laxity.<ref>{{cite news |title=VVVVVV + - Incredible news as modern Indie game gets a C64 conversion! |url=https://www.indieretronews.com/2017/04/vvvvvv-incredible-news-as-modern-indie.html |access-date=14 August 2018 |work=www.indieretronews.com |date=26 April 2017 |archive-date=14 August 2018 |archive-url=https://web.archive.org/web/20180814103953/http://www.indieretronews.com/2017/04/vvvvvv-incredible-news-as-modern-indie.html |url-status=live }}</ref>
 
On the 10th anniversary of the game's release in January 2020, Cavanagh made its source code [[Source-available software|publicly available]] on [[GitHub]].<ref name="opensource">{{cite web | url = https://www.pcgamer.com/vvvvvv-goes-open-source-for-its-10-year-anniversary/ | title = VVVVVV goes open source for its 10 year anniversary | first = Fraser | last = Brown | date = 10 January 2020 | access-date = 10 January 2020 | work = [[PC Gamer]] | archive-date = 12 January 2020 | archive-url = https://web.archive.org/web/20200112032516/https://www.pcgamer.com/vvvvvv-goes-open-source-for-its-10-year-anniversary/ | url-status = live }}</ref> This leadled to the development of Version 2.3, which was driven mainly by the community. Most of the work was done by one contributor, Misa Kai, who was later compensated by Cavanagh.
 
Version 2.4 was released on January 10, 2024, for the 14th anniversary. It contains a localization system, allowing for 21 new languages to be added.<ref>{{Cite web |date=2024-01-10 |title=VVVVVV - VVVVVV 2.4 out now! - Steam News |url=https://store.steampowered.com/news/app/70300/view/3888358641554236790 |access-date=2024-01-10 |website=store.steampowered.com |language=en}}</ref>
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== External links ==
{{sisterlinkssister project links|display=''VVVVVV''|d=Q5766|c=Category:VVVVVV|n=no|b=no|v=no|voy=no|m=no|mw=no|wikt=no|s=no|species=no|q=no}}
* {{Official website}}
* {{IMDb title|4137442}}